Wednesday 24 August 2011

Draw-It! Week 2 Class

Introduction to Rendering


The class for week 2 of Draw-It! was to draft the elevations of your select building. Having completed mine when I was working on my drafted floor plan (seeing as I only have one level whereas other buildings had two) I decided to spend the lesson beginning to experiment with line weight and rendering.

I decided to work on the southern elevation as it contained the most variety of surfaces: glass, corrugated iron and of course the ground. 
Having no experience in ink pens prior, I decided to use them to learn their effects. Working on tracing paper I was able to quickly get the main shape of the building.

First basic ink and pencil rendering

Outlining the steel section in .8 pen, I accentuated the solidity of the base and by doing so attempted to further bring out the lightness of the glass (in .2 pen). The roof was also done in .2 pen as the section seen was actually the taller curve on the other side of the building and in being further away had to draw less attention. 

A perk of using tracing paper is that it is possible to work on either side of the page. Thus, I added pencil rendering for the grass and steel so that it didn't stand out. The Magney house is surrounded by a field of natural wildgrass, of medium length. I tried to represent this through short hatches, first at one angle, then at another, and increasing in density as you were closer to the building to draw attention to the house.

Detail of first ink drawing. Note the vertical direction of the roof
to illustrate that it's not part of the horizontal frontage

One feature is almost all of Murcutts designs is a connection with and consideration of the surrounding environment. I noted that the Magney House didn't have a garden surrounding it, nor any external lights, and thus inferred that this house was no exception. Hence, my second drawing is aiming to represent the house as a light structure.


Second ink and pencil drawing/rendering

Although the Magney house is relatively greyscale, I attempted here to add colour and see the effect it had in representing the house. Perhaps it was the colours I used, but I do not think my use of them was successful in this attempt. In hindsight, perhaps by using shades of green and yellow for the grass rather than graphite I would've been able to integrate colours easier. 

Looking at it now, the ground is much too heavy, and could be done lighter without losing the effect of a light building sitting on top. In particular, the smudging is too inconsistent and it may have been better even to just leave the hatching clean.

Window detailing
For the windows this time I attempted to give them depth by defining each corner in pencil (as shown to the left). From a distance it worked quite well, and better than having empty frames or colouring them in blue. Even in black, rather than blue, the corner definition worked out how I wanted, however it was difficult to remain consistent with each window and to make the line not seem too separate to the frame.

Rendering the Magney House I find quite difficult as it doesn't contain very texture-rich materials such as bricks or cement. It will be difficult finding a good technique. 

Monday 22 August 2011

Draw-It! Week 1 Take-Home

Drafted Plans


The first take-home exercise for this module was to draft (draw in detail) the plans for the Magney House.

As with my sketches, I began by lightly drawing in the outline of the house, and all the walls, but extended. Because this house is so long I decided to set my entire set of drawings at an angle. I felt that if one was to see the building parallel to the page, there would be too much emphasis on its length whereas I wanted to experiment to bring out its features more. The consideration of compositions was given to us as a task in class and so I decided to play around with hit. In taping the page to my table at an angle I was able to ensure the T-square always drew lines at the same angle.

The faint structure lines, and the plan to draft

I decided to compose my drawings around my floor plan, with the elevations spread around it so that a link can be seen between the two. This way I could also align all the elevations and thus it'll be more efficient to draw.

Plan with completed walls and main features.
This amount of information was present in my sketches
Initially all my drawings were done in H pencil, so that it was easier to erase any mistakes. As all the main parts were lightly drawn up (e.g. walls, fireplaces), I went over them in 2B, and pressing heavier to achieve a thicker line.
I decided to include the tiles in the plan to illustrate the connection between each room in having the same floor. If the floor had changed, it would define each room as separate to the other, and so I felt I had good reason to include it.

Completed north and east elevations, with the basic
outline for the southern elevation

I faced the same problem with my elevation as to how I would draw the shutters without them appearing opaque. I overcame this by drawing all my vertical lines thicker than the horizontal shutter lines (which I kept in H pencil), and drawing the poles themselves in 2B and slightly more thick than the vertical lines over the shutters. In addition, the shutters were drawn much closer than in my sketches and I believe this might've helped as well.

I was very pleased with my final composition of drawings. The detail was done enough (in my opinion), and the eye followed the drawings like an unfolded box rather than the way they were given to us in a vertical sequence.

Final drafted plans, 1:200

Tuesday 16 August 2011

Draw-It! Week 1 Class

Sketches

The first class exercise for the new module Draw-It! was to draw some sketches of two elevations, a section and a perspective (all in scale) of the first Model-It! class exercise: the joint houses. This new module is to explore various ways of drawing and rendering buildings, how to use it to communicate various aspects, and to learn areas of drawing such as scale and conventions.

I quite enjoyed the free movements of sketchiness, and extended this freedom in drawing each view at different angles (i.e. not necessariliy parallel to the edges of the paper). The drawings were also done on bakers paper as they were just preliminary drawings, and partly because its inexpensive. I enjoyed working with this paper- it felt nice both to move and under my pencils, but also, because it was inexpensive, you didn't have to worry about making too many mistakes so you could just focus on quick works.

(left) My initial attempt at an elevation. (right) My revised elevation

My main challenge was correctly drawing the elevation, as I was initially unconsciously drawing a perspective. It was particularly difficult to draw an elevation because my top house was at an angle, making any elevation look like a perspective. As a result, my first 'elevation' was a mix of both elevation (for the front house) and perspective (for the top house).

After much revision, the only way of fixing the elevation was to draw the roof more correctly, however the rest of the model was unchanged.

Second Elevation


One of the techniques I learnt is to shade objects that are closer darker. This gives depth to elevations (and especially perspectives) and works with the idea of drawing more detail at close distances.

The closer surface can also be outlined thicker for the same effect, and to give a focus to the drawing.




The section for the double house was comparatively simple, as there was nothing inside the houses that I cut through. To challenge myself, I made the cut through a window, and not along the ridge of the roof so that I had to consider more where the roof changed angles and how to represent the window.

Section drawing


The next task for the day way to sketch the plans/elevations given for our given house. My chosen house for this module was Glenn Murcutt's Magney House, which has a beautiful and open design.

Garage side and view of the back
Kitchen and view through the corridor
through the entire house
Light through the
shutters
 
Front view


The beauty of Murcutt's design is how light the entire building is, due to the extensive windows and open shutters. The curved roof serves as a drainage system, with water carried to either end of the building and down the pipes. Internally, even when there is a solid wall there are glass panes above the wall reaching to the roof, which gives a sense of connection throughout the whole length of the building, and helps in the feeling of openness.

Sketch of the floor plan and front elevation


In my sketches, I wanted to focus on just the walls, and accentuate the continuity of the corridor in the floor plan. It was quite difficult to read the plan at times, as there were lines which were unclear as to whether they were a wall, a guideline, or a window. All glass walls I wanted to draw either lighter, or as a dashed line, so that it was clear what spaces were the most open (as oppose to focusing on circulation).

The elevations I also tried to keep light, however it was difficult to give a sense of transparency when drawing the shutters, as they seemed like solid sheets of corrugated iron. The thicker-drawn poles do slightly  deter a viewer from seeing the shutters just as heavily.

Monday 15 August 2011

Model-It! Poster

Modelling = Transformations

The final submission for the Model-It! module was to design a poster promoting an exhibition on model making.

I decided to focus on the value of models in opening ones eyes to different possibilities. Modelling can be used to grow ideas and are perfect to use as a maintainable physical representation of a building or space. Thus, the interplay between perspective, reality, scale and change are evident in my poster.

Model-It! Exhibition Poster

The silhouette on the right is of all my models stacked onto each other. I used this to again represent perspective, and how you can achieve so many different results through modelling and moreover the process of developing a model or idea.

One of my concerns lies with the cube, because it suggests the final product is already planned and foreseeable however I want to advocate the opposite. None-the-less, I decided to keep it as it did represent transformations from the first image, to the 3rd (which can be developed differently) to the last.

The overall composition I am quite happy with, with just the worry that it seems a tad cluttered.

Tuesday 9 August 2011

Model-It! Week 4 Class

Model-It! Final Presentations

The final class for the Model-It! module was the presentation, submission and marking of all our works. Looking around the class, it was good to compare everyone's different methods of communicating through models. What details they decided to include or exclude, and particularly the many creative trees.

Before this module, I already felt comfortable modeling as from an early age I played around with wood and tools. That isn't to say I didn't learn anything.  The four week module helped me explore the freedom of modeling, and how it can be used in different ways to communicate different things. I feel there is a more convincing feeling to models, as oppose to drawings or 3D computer modeling, as you're able to hold and explore the model as you wish, and based on the scale you can see the building in various representations (for eg, in terms of context as with Fisher 1:200, or in terms of detail and interior, as with Fisher 1:50).

My final presentation

Following the first class exercise (the houses), the most important lesson I took from it was to avoid growing too great an attachment to your model, as this can stop you from doing things like cutting into them to join them into a previously unimagined outcome.

My lesson learn from the Barcelona Pavillion was that balsa is beautiful. Although I understood that materials don't have to be represented exactly, only through my mistake of doing so did it settle in my mind how much of a mistake it is to do so anyway. In particular, fake grass and trees should only be used for the final presentation of a model, not with prototypes, or ones communicating different things such as the public space and linearity of the building. Again, I already felt I had a theoretical understanding of scale and its important, I still chose to place little trees in the landscape that didn't show the true height, thinking that this would be simply to represent the presence of vegetation rather than the trees themselves. Another mistake, and another lesson learn through that. 

The most eye-opening exercise was the week 2 work with creating three models out of one shape. The process, I feel, was a great learning curb for me in breaking out of the mindset of enclosed spaces and flat grounded models to see how spaces can be turned upside-down and inside out. This is the importance of modeling- that it allows you to explore outcomes you couldn't imagine in your head without having something physical to work with.

Learning from my misjudgements with the Pavilion, I used my revised knowledge to construct the 1:200 model of the Fisher House. Out of all the take-home models I would have to admit this was the one I was most satisfied with, as I felt I was communicating everything that I wanted to, from the house itself to the trees.


The windows for the 1:50 Fisher House I was happy with because they were my focus for that model and in observing small details about the woodgrains and joints I believe I gave the proper respect they were due. The rest of the house, in particular the inner walls, weren't as neat as I would like them, and the lack of information regarding the internal structure hindered any precise representation. 


Overall, a point carried from all the home tasks was a more sturdy understanding of how to read various plans, elevations and contour maps. I highly enjoyed this module, and how it helped me learn in an area I already felt comfortable with, and now feel I can use as an effective communicative tool.

Monday 8 August 2011

Model-It! Week 3 Take-Home

Fisher House 1:50 (in full)


Our final major model was to construct the full Fisher House in 1:50 showing all rooms. There was a slight challenge at times when there wasn't enough information in the plans to completely know what a window looked like, for lack of photos as well. 
As with the corner I made in our class task, I treated each wall (and window) with the same consideration of wood-grain and detail. The following video compiles my process:




I had difficulties keeping a consistent balsa tone throughout the entire model, and I was worried it would divert from the clean effect I was after. The darker shades I tried to use in the inset parts of windows, to give the illusion of being in the shade, however from the inside this didn't work as well.


Detail of how the basement
floor sat within the walls
Positioning the darker wood pieces
into the 'shaded' sections












The basement floor I made to fit inside the walls (similar to the Barcelona Pavilion) in order to hide any edges/joints on the outside, and to give a smooth exterior wall, as it is in reality. However, I didn't attempt the same with the 1st and 2nd level floors because of the numerous windows it would have to go around. Ideally, I would have liked to.




Although the interior walls are slightly crooked and the roof doesn't fit perfectly around the protruding chimney, I am very happy with my expression of the windows, which was my focus from the start. I believe in having to make the entire house, I understand much better than through any plans or drawings the workings of the house, and was able to explore the house with different lighting with ease.

Wednesday 3 August 2011

Model-It! Week 3 Class Exercise

Fisher House 1:50 Interior Detail

For this four hour tutorial we had to complete, in 1:50, the famous window seat in the Fisher House. This corner of the house featured a fireplace, a seat integrated into the window, and a display of the creativity Kahn used when designing the windows for Fisher House.

Out of respect for his attention to the beauty of wood, I tried my best to follow the same wood grains, and create each beam on its own, rather than taking a piece of balsa and cutting out the shapes of the wood. This way, the structure was also more stable, as the direction of the woodgrains didn't allow for two windows to be cut out so close to each other.


Parts of the wall made separately
Putting together each element
The most challenging part in this task was constructing the elaborate box window and window sill in the corner, missing in the picture below. It proved difficult because on one side, the window had an indent, however on the other side of that indent there was a 'box' window through which you could look if sitting down. 

Almost finished walls, without the corner box window
Exterior of the window seat. Note the box window on
the left shares a side with the inset part left of the main window.

In order to capture the detail the architect went to to define his windows, I went to the effort of detailing the depth of a window sill and noted that at the corner the two walls joined into a corner beam. The last point also helped me have a clean corner, without any messy joints with one wall overlapping the other, or having to cut both walls at an angle.


Out of appreciation for the real beauty of the building,
I noted details such as the window sills and corner column

The curved chimney/fireplace was a little difficult to make cleanly, as can be seen at the base of the chimney. Also challenging was the trapezium-shaped interior of the fireplace that also needed to be made carefully to join all the pieces cleanly.
Although I was trying to capture details in the woodwork, I decided not to go to the lengths of scoring the wooden slats of the floor as I felt this would distract from the entirety of the model, through their strong directionality.
The final product, when placed under light imitating the natural direction, captures the open nature present throughout the whole house due to the excellent window designs.

Overview of the entire model

Perspective shot

Tuesday 2 August 2011

Model-It! Week 2 Take-Home

Fisher House 1:200

A model of Luis Kahn's Fisher House was our given home task for week 2 of the Model-It! workshop. This two storey house, with basement, is two cubes that overlap at one of their tips, but it's main feature is exploration of windows throughout the entire house.

View from the river below
Fisher House entrance

The scale identified that this model was to focus on the context of the Fisher House, as its integration into the surrounding terrain was one of its important aspects. 



Process of adding each contour layer
I made the contours by cutting only the edge I needed, and leaving enough space for the next contour to sit on top. This was I was saving balsa by making only the edge of the contour, and by using off-cuts for parts that were hidden within the model. 
The contours were layered onto the base plan to ensure precision. I also had to mark the 'back' of the contour, so I didn't get the front of the curve confused with the part that's to be hidden.

The house was constructed by making each wall, and making it a little longer than needed so that it could later be 'sunk' into the ground to the right height. I decided to make each window (as pain-staking as it was) to illustrate that the windows are there to connect the inside of the house to the outside landscape. Creating a solid box, I felt, wouldn't communicate this connection.

One of the walls, before windows
Details of the windows










The windows were made in the same manner as the pool for the Barcelona Pavillion. This time however, much greater care was need as this was on a smaller scale, and the windows would push on the wood grains and snap the delicate corners. Once the walls were put together, these issues were resolved.

Space for the joining of the two parts of the Fisher House


Joining the two houses was relatively simple: I just needed to cut out the corner slot in the roof, and that wall had to be cut into the two parts either side of the intersection. Even at this small scale, I cut the walls at an angle to ensure a good fit between the two houses. 



Finally, to put together the house and the terrain, I decided to fit the house into the hillside, rather than cutting out each contour as it would both be simpler, and 
would have less space for error. The only barriers I faced with this step was the internal supports which I had to cut through underneath the contours. Overall, I was happy with the result.

Side of the house upon fitting
Slot for the houses to fit into


















To finish the model off, I made trees/bushes from scrap foam I had. The bridge was made to emphasise the presence of the river, which followed a different wood grain to symbolise a different material to the contoured landscape.

The final product

Front of the house